Spot the colour. Tap it before it hides.

The bar up top calls a colour. Find it in the swarm before it drifts out of reach — that's the whole game.
The bar names one colour. That's the only candy worth tapping right now.
Candies bounce and knock into each other. Find the called colour and tap it before it drifts away.
Some candies sit behind bars. A caged candy can't be taken — tapping one costs precious time.
Shake your phone to rattle every cage open at once — and fling the whole swarm faster for a moment.
Every level is built so it's finishable — but the clock never gives you a second to relax.
Every four candies bagged, the counter calls a new colour and the bar flashes. Stay alert or fall behind.
Locked candies won't budge for a tap. Rattle the whole phone to spring every cage open at once.
The clock is calculated from the candy count, the colours in play and the cages — nothing is unfair.
One star for clearing the shelf, one for time to spare, one for a run without a single wrong tap.
Twelve shelves apiece across three worlds, each one calibrated for a steady, always-finishable pace.
Best streaks, total bagged, shakes used — your whole candy-counting record kept right on your device.
Earn stars to unlock the next counter — each one faster, busier and less forgiving than the last.
Calm glass, few colours. Learn the eye.
Unlocked from level oneEverything moves faster and the cages arrive.
Unlocks at 16 starsSix colours, locked crates, no mercy.
Unlocks at 40 stars
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Free to play. Thirty-six shelves of sugar-fast reflex fun.
Download on the App Store